Monday 14 July 2014

MAX PAYNE 2

THE FALL OF MAX PAYNE


MAX-PAYNE-2: THE-FALL-OF-MAX-PAYNE
Max Payne 2: The Fall of Max Payne is a third-person shooter video game developed by Remedy Entertainment and published by Rockstar Games. The game is a sequel to Max Payne and is followed by the game Max Payne 3.
In Max Payne 2, the player controls Max Payne, a former DEA agent for the New York City Police Department (NYPD) and a fugitive framed for murder of his best friend and fellow cop Alex, by the corrupted agent, B.B., in New York City during the events of Max Payne. Two years after the events of the first game, Max has cleared his name and is now an NYPD detective. He reunites with Mona Sax, whom he met in the previous game, as they set out to resolve a conspiracy of death and betrayal, finding the Inner Circle in the center of it all.
Max Payne 2 allows the player to enable bullet time, a mode that slows time, while still allowing the player to aim in real-time, to give the player more time to determine what they want to do. In this mode, the screen's color changes to a sepia tone to act as a visual cue. When in use, the bullet time meter will decrease until it is either empty or the player disables bullet time mode. The meter will eventually increase when not in use, but can be replenished quickly by killing enemies. To simulate the bullet time effect, Max can also execute a shoot-dodge maneuver. When the maneuver is performed, Max jumps in a direction specified by the player, and although Bullet Time is activated while Max is in mid-air, this will not deplete the bullet time meter. The combat system has been improved for Max Payne 2; the player can now arm Max with a secondary weapon such as a grenade or Molotov cocktail, and when near an enemy, Max can perform a melee attack. AI players occasionally come to Max's aid, although their death does not affect the gameplay or story.
MAX-PAYNE-2: THE-FALL-OF-MAX-PAYNE

MAX-PAYNE-2: THE-FALL-OF-MAX-PAYNE

MAX-PAYNE-2: THE-FALL-OF-MAX-PAYNE

MAX-PAYNE-2: THE-FALL-OF-MAX-PAYNE

MAX-PAYNE-2: THE-FALL-OF-MAX-PAYNE



MINIMUM SYSTEM REQUIREMENTS

1 GHz Pentium III / Athlon or 1.2GHz Celeron or Duron processor
32 MB DirectX 9 Compatible AGP Graphics Card with HW T&L support
256 MB RAM


RECOMMENDED SYSTEM REQUIREMENTS

1.4 GHz Athlon or 1.7 GHz Pentium 4, Celeron or Duron processor
64 MB DirectX 9 Compatible Graphics AGP graphics card with HW T&L support
512 MB RAM


GENERIC REQUIREMENTS

430 MB of hard drive space for the demo (1.7 GB for full game)
Windows 98, Windows ME, Windows 2000 or Windows XP.
DirectX 9.0

PLEASE NOTE

Windows 95 and Windows NT are not supported. Max Payne 2 has not been extensively tested on Windows XP (64-bit) and Windows Server 2003, and support is not guaranteed. 


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