The new 3D Warehouse is easier to use than ever and a million times better looking too. Find a model of anything you need, create your own collections for organizing content, and become a model citizen by sharing your work with the world.
Every model on the new 3D Warehouse now works with integrated WebGL viewer. This means you can preview models in full 3D before downloading them into your own project. You can even embed 3D models on other web pages so visitors can explore projects using SketchUp’s standard navigation tools or your own pre-set scenes.
With the all-new 3D Warehouse, you can upload 3D models directly from your web browser—there’s no need to open them in SketchUp first.
- Increased uploaded model size limit
You can increase the maximum size of models you can upload and store on the 3D Warehouse by a factor of five, from 10 to 50 megabytes.
Enrich your model with important metadata and improve its compatibility with other building information modeling (BIM) tools. Our new Classifier tool tags geometry with industry-standard object types: walls, slabs, roofs, and hundreds more. Work with existing classification systems, or crack open a fresh TXT and create your own.
Once you’ve classified the objects in your model, export an IFC (Industry Foundation Classes) file, wrapping up your project for use in another BIM application. Along with your model geometry, you’ll have access to all the valuable metadata you added in SketchUp Pro.
The Ruby programming language is the syntax that makes an entire universe of SketchUp extensions possible. In this release, we’ve brought our API up to Ruby 2.0 standards, giving developers a shiny platform for creating new SketchUp tools. Our API now offers improved support for non-English characters, section plane plugins, text and dimensions tools, and more.
- 3D Modeling & Performance
New Arc tools:Now you can draw arcs using any of three different methods: the default 2-Point Arc tool lets you pick two end points and then a third that defines the “bulge.” Or, pick the center point of your arc and then pick two points on the edge, defining your arc by its angle. The Pie Arc tool works the same way but produces a wedge-shaped face.
- Faster Shadows in large models
Casting shadows is no longer something you’ll have to sacrifice when working on really big, complicated models. We dug deep into SketchUp’s shadow engine code (actual name: ShadowMaster) and found some optimization gems. Our tests on a dozen hulking, customer-derived models show an average speed improvement of 15x. Your results may vary.
Auto-Text: Use Auto-Text tags in your documents to improve accuracy and save hours of repetitious work. Let LayOut automatically insert text using rules like "Today's Date", "Page Number" and "Project Title". Choose from a list of preset tags, customize them for your own purposes, or make your own from scratch.
Just like in SketchUp, labels you add in LayOut are automatically pre-populated with relevant text. When you label a group or a component, its name appears. Labeling a face displays its area, labeling an edge provides its length, and labeling a point yields its coordinates.
- Improved vector rendering
Another version of LayOut, another 15x improvement in speed for your vector-rendered model views. When your drawing calls for it, vector rendering provides crisp, clean linework and better performance when you’re working with big viewports.
- Snappier performance in long documents
In the old version of LayOut, files with lots of pages could be slow to work with: a benefit for users who liked to take frequent coffee breaks, but annoying for almost everyone else. Sadly, lazy people will be disappointed with LayOut in SketchUp Pro 2014, as long-document functionality has been much improved.